Video: Showcase
Discord: Discord
Note: The script is partially Open source (ownership, persistence, keys, gps)
AfterFall introduces a complete and immersive vehicle crafting system for FiveM, allowing players to discover blueprints, gather resources, and assemble vehicles from scratch. Both completed vehicles and ongoing builds are fully persistent, ensuring construction progress is never lost and is automatically restored after server restarts. Vehicle modifications, damage states, and part conditions are stored in MySQL, creating a seamless long-term progression experience. Fully compatible with QBOX, QBCore, and ESX.
Vehicle blueprints as usable inventory items.
Random vehicles spawn across the map with different probabilities based on vehicle class.
Advanced and immersive crafting UI designed for a highly interactive player experience.
Fully synchronized system allowing multiple players to build vehicles together.
Persistent vehicle builds — ongoing constructions are saved and restored even after server restarts.
Optional vehicle persistence system after server restart (configurable).
Optional vehicle key system (configurable).
Persistence and key system are fully open source and editable.
GPS tracking system to locate your vehicle at any time.
Ability to remove GPS trackers from vehicles, enabling theft gameplay.
All vehicle modifications, damage states, and part conditions are saved in the database.
Locksmith system where players can:
Buy extra keys for friends
Recover lost keys
Regain access to owned vehicles
🌐 Multi-language support, making it simple to translate into any language.
🔧 Compatible with ESX, QBCore, and Qbox frameworks.
🔐 Secured through FiveM’s Escrow system.
Dependacies:
ox_target/qb_target
ox_lib
ox/qb inventory