Procedural expedition events for survival & zombie servers.
Protected by cfx escrow
Bring your world to life with dynamic expeditions that randomly appear across the map. Players receive a radio broadcast, travel to the location, fight through infected and hostile survivors, complete multiple objectives, and secure valuable rewards before anyone else.
Showcase: Video
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AF Expeditions introduces dynamic world events that spawn automatically across configurable locations.
Every expedition features:
📻 Radio broadcast announcing the event
🧟 Zombies and hostile NPCs
🎯 Chained objectives
🎁 Unique loot and rewards
⚔️ PvE/PvP hotspots
⚙️ Fully configurable through the config files
The script includes 6 expedition types by default.
An overrun medical supply convoy filled with valuable medical equipment.
An ambushed military convoy protected by heavily armed enemies.
A derailed military freight train containing valuable cargo.
A downed military transport aircraft featuring a buried cache that must be located using the Digiscanner.
An army helicopter crash site with salvageable military cargo.
A grounded cargo ship at the docks containing sealed shipping containers.
Each expedition has its own:
Duration (~35 minutes)
Hostile setup
Objective chain
Loot tables
Rewards
Includes 6 ready-to-use expedition scenes:
Route 68
Fort Zancudo
Paleto Bay
Grand Senora Desert
Sandy Shores
Los Santos Docks
Every location includes:
Custom props
Vehicles
Corpses
Fire & smoke effects
Hostile NPC clusters
You can easily add unlimited new locations through the configuration.
Every expedition uses a configurable chained objective system.
Available objectives include:
Clear all hostiles
Eliminate target NPCs
Search bodies
Search crates
Search objects
Dig buried caches using the Digiscanner
Use required items (container keys, etc.)
Creating new objective combinations is simple through the configuration.
Features multiple enemy archetypes, including:
Fast zombies
Armored zombies
Hazmat infected
Military infected
Guards
Custom enemy variants
Combat features include:
Cluster-based AI
Multiplayer ownership synchronization
Custom zombie audio
Melee attacks with ragdoll
Vehicle damage
Every expedition rewards players with valuable loot.
Features include:
Lockpick minigames
Wire-cutting minigames
Code puzzles
Pry-open interactions
Weighted loot tables
Completion rewards
Expedition-specific loot
Everything is fully configurable.
Includes a complete React-based NUI.
Optional radio notification system.
Appears when entering the expedition zone and displays the current threat level.
Live objective list while inside the expedition.
Animated completion screen with custom sounds.
All sounds can be replaced by simply changing the MP3 files inside the sounds/ folder.
Includes several administrative utilities:
Spawn expeditions
Stop expeditions
Debug commands
Automatic scheduler
Configurable spawn interval
Multiple simultaneous expeditions
Perfect for testing new locations and events.
Designed to make every expedition feel like a real disaster scene.
Features include:
Fire particles
Smoke effects
Dust particles
Custom streamed props
Zombie sound pack
Search animations
Death animations
Digiscanner system
Area blips
Almost every aspect of the script can be customized:
Expedition types
Spawn locations
Objectives
Rewards
Loot tables
NPCs
Required items
Timers
Broadcast messages
UI texts
Sounds
Your imagination is the only limit.
ESX
QBCore
QBox
Automatic framework detection included.
ox_target
qb-target
Automatic detection included.
All editable files are located inside escrow_ignore, allowing full customization without recompiling the resource.