A complete and immersive medical system built for QBCore and QBox, designed for survival, roleplay, and apocalypse servers.
AF-Medical brings a much deeper medical system to your server, with individual body-part injuries, a modern NUI, different treatments, EMS distress tools, persistence, and gameplay effects that actually make injuries matter.
Showcase: Video
Discord: Discord
6 individual body regions, each with their own health and conditions
Injuries based on bone hits and weapon classes
Bleeding, fractures, and pain
Injuries have real effects on gameplay
Injuries remain until the affected body part is properly treated
Last Stand system with a configurable bleed-out timer
Crawl while downed
Give up option
Downed UI showing your current medical status
Configurable death timer
Hold-to-respawn system
Configurable respawn locations
Optional inventory wipe when dying
Downed and death states are saved and restored after reconnecting
Bandages to stop bleeding
Splints to treat fractures
Medkits for more advanced treatment
Painkillers to temporarily remove pain effects
First Aid Kits to revive downed players
Defibrillators to revive dead players
Fully configurable treatment items
Easily add your own medical items
Injuries aren't just something you see in the UI — they actually affect your character.
Arm injuries can make your weapon aim unstable
Leg injuries and fractures cause your character to limp
Pain can affect weapon handling
Bleeding continuously drains health
Blood particles appear around the injured area
Bleeding players leave a trail of blood behind them
Severe injuries can cause random falls
Effects remain until the corresponding injury is treated
Compatible with ox_target and qb-target
See the condition of each body part
Find out where another player has been injured
Treat specific body parts
Revive injured or downed players
Optional job restrictions for medical interactions
Clean and intuitive NUI
Detailed body overlay with 6 regions
Individual HP and conditions for each body region
Clear indication of bleeding, fractures, and pain
Designed to fit naturally into modern survival and serious roleplay servers
Call for medical help while downed
Configurable distress key
Medic notifications and map blips
Optional medic/job requirements
Optional item requirements for callers
Pager system for receiving medic alerts
Configurable dispatch integration
Support for custom dispatch systems
Optional medical XP system
Levels 1–3 with configurable requirements
Unlock more advanced treatments as you gain experience
Gain XP when performing medical treatments
Set specific XP requirements for individual items
Completely optional and can be disabled if you don't need it
MySQL persistence
QB/QBox metadata support
Downed and death states are restored after reconnecting
Batched database saves for better performance on high-population servers
Designed to avoid unnecessary database operations
🌐 Multi-language support, making it simple to translate into any language.
🔧 Compatible with QBCore, and Qbox frameworks.
🔐 Secured through FiveM’s Escrow system.
Dependacies: